BeaIank | 1,682 Events Team · Posted November 7, 2021 Share Posted November 7, 2021 Welcome, fiery warriors. I hope you all are ready and up for the challenge. The very last challenge of the 2021 VGS NES Weekly Contest and that will define the one who will bear the coveted crow of the Platformer genre! Right now, @Dr. Morbis cannot be beaten at the Geral contest and is the 2021 VGS NES Weekly Contest CHAMPION! CONGRATULATIONS! As for the platformer genre, @Dr. Morbis leads with 28 points, but @PIIis right on his tail with 25 points. Krunch is not out of the race with 20 points. Without further ado, here's the rules for this very special game that ends the 2021 VGS NES Weekly Contest, Holy Diver! Only the original Famicom version (cart or rom) will be allowed Play till your first death As you are dying, be quick and take a picture to record your current magic. You can also be careful and take the picture of your magic as you are one hit from dying. If you cannot take the picture of your current magic, your magic will be considered 0 at respawn. Take your picture once you respawn If you beat the game, take the picture at the ending. Progress + highest magic at death wins Genre: Platformer Good luck warriors. You will need it. The contest ends Sunday, 11/14/21 at midnight Brasilia time. Your user name MUST be written or typed on a piece of paper and be in the picture for your score to be valid. The entire TV screen, or computer monitor if you are playing on an emulator, MUST be in the picture for the score to be valid. No partial screenshots will be considered or accepted. No screenshots by hitting "print screen" on a computer will be allowed. You must take a picture of your computer monitor. There may be instances where this will be acceptable, but it will be at the discretion of myself and the contest organizers. Also, the use of turbo controllers is forbidden, as well as any cheat codes, Game Genies, slow motion functions, or save states if playing on an emulator. Also, we will only be using NTSC systems for the contests. The use of PAL systems will NOT be allowed. Good luck everyone and have fun Link to comment Share on other sites More sharing options...
BeaIank | 1,682 Events Team · Posted November 7, 2021 Author Share Posted November 7, 2021 1st Sumez Stage 4 - Sector 8 - 67 magic 2nd PII Stage 4 - Sector 6 - 00 magic 3rd Dr. Morbis Stage 3 - Sector 5 - 00 magic 4th MegaMan52 Stage 2 - Sector 5 - 50 magic 5th Bearcat-Doug Stage 2 - Sector 5 - 48 magic 6th NESfiend Stage 2 - Sector 4 - 40 magic 7th the_wizard_666 Stage 2 - Sector 2 - 36 magic 8th 0xDEAFC0DE Stage 2 - Sector 1 - 00 magic 9th Krunch Stage 1 - Sector 2 - 50 magic Link to comment Share on other sites More sharing options...
Dr. Morbis | 2,120 Posted November 7, 2021 Share Posted November 7, 2021 (edited) Showtime! SCORE EDIT 1 - Well I No-Deathed level one no problem on my first try, but it was downhill from there. Starting out my adventure with Level 2 - 00 Magic: SCORE EDIT 2 - This is about as far as I'm going to get on one life without a ton of practice, Level 3 - Sector 5 - 00 Magic: Edited November 14, 2021 by Dr. Morbis Link to comment Share on other sites More sharing options...
Bearcat-Doug | 5,123 Posted November 7, 2021 Share Posted November 7, 2021 (edited) Stage 2, Sector 5 (Magic - 48) Edited November 9, 2021 by Bearcat-Doug Link to comment Share on other sites More sharing options...
BeaIank | 1,682 Events Team · Posted November 7, 2021 Author Share Posted November 7, 2021 Did some rules adjustments regarding the magic picture and if one no deaths the game. Link to comment Share on other sites More sharing options...
Bearcat-Doug | 5,123 Posted November 7, 2021 Share Posted November 7, 2021 3 minutes ago, BeaIank said: Did some rules adjustments regarding the magic picture and if one no deaths the game. Good thing since I should be able to do that later. Link to comment Share on other sites More sharing options...
the_wizard_666 | 1,333 Posted November 7, 2021 Share Posted November 7, 2021 I forgot this game didn't have an actual score...this is gonna be a weird one to do... Link to comment Share on other sites More sharing options...
the_wizard_666 | 1,333 Posted November 7, 2021 Share Posted November 7, 2021 (edited) Stage 2, Sector 2, with 36 Magic Found myself a clever way to get the picture on death...not sure if y'all would count that, since I basically shut the emulator down and reopened it, but short of recording my progress I don't see a better option to take the picture. Poor @Dr. Morbis, he's gonna have a bitch of a time here. Edited November 9, 2021 by the_wizard_666 Link to comment Share on other sites More sharing options...
Bearcat-Doug | 5,123 Posted November 7, 2021 Share Posted November 7, 2021 (edited) 1 hour ago, the_wizard_666 said: I forgot this game didn't have an actual score...this is gonna be a weird one to do... I thought the same thing playing it yesterday. Edited November 7, 2021 by Bearcat-Doug Link to comment Share on other sites More sharing options...
Dr. Morbis | 2,120 Posted November 8, 2021 Share Posted November 8, 2021 1 hour ago, the_wizard_666 said: Poor @Dr. Morbis, he's gonna have a bitch of a time here. I'm gonna have to resort to the "You can also be careful and take the picture of your magic as you are one hit from dying" caveat... Link to comment Share on other sites More sharing options...
mbd39 | 2,095 Posted November 8, 2021 Share Posted November 8, 2021 Emulators often let you pause, just do that to get a picture. Link to comment Share on other sites More sharing options...
the_wizard_666 | 1,333 Posted November 8, 2021 Share Posted November 8, 2021 33 minutes ago, mbd39 said: Emulators often let you pause, just do that to get a picture. I don't know the hotkey. And beyond that, that doesn't help anyone who is using real hardware. Link to comment Share on other sites More sharing options...
Sumez | 3,156 Posted November 8, 2021 Share Posted November 8, 2021 Been a few years since I've played the game, but isn't it possible to cmap some respawning enemies to "grind" magic? I could be remembering it wrong, but better bring it up now in case we need to state rules about it, so it doesn't become an issue later on. Link to comment Share on other sites More sharing options...
Bearcat-Doug | 5,123 Posted November 8, 2021 Share Posted November 8, 2021 3 hours ago, Sumez said: Been a few years since I've played the game, but isn't it possible to cmap some respawning enemies to "grind" magic? I could be remembering it wrong, but better bring it up now in case we need to state rules about it, so it doesn't become an issue later on. I'm guessing that progress outweighs the magic total? That would help encourage playing forward instead. Link to comment Share on other sites More sharing options...
BeaIank | 1,682 Events Team · Posted November 8, 2021 Author Share Posted November 8, 2021 This contest is progress then magic. Stage 5 with 0 magic trumps Stage 4 with 999 magic. Beating the game wins it all. 1 Link to comment Share on other sites More sharing options...
Bearcat-Doug | 5,123 Posted November 8, 2021 Share Posted November 8, 2021 17 minutes ago, BeaIank said: This contest is progress then magic. Stage 5 with 0 magic trumps Stage 4 with 999 magic. Beating the game wins it all. That's what I thought. Always good to make sure though. Link to comment Share on other sites More sharing options...
Sumez | 3,156 Posted November 8, 2021 Share Posted November 8, 2021 I guess that's fair Just gotta beat the game then. bbl. Link to comment Share on other sites More sharing options...
Bearcat-Doug | 5,123 Posted November 8, 2021 Share Posted November 8, 2021 13 hours ago, Dr. Morbis said: I'm gonna have to resort to the "You can also be careful and take the picture of your magic as you are one hit from dying" caveat... I took my picture early and apparently jinxed myself since I promptly fell in a hole seconds later. Link to comment Share on other sites More sharing options...
Sumez | 3,156 Posted November 8, 2021 Share Posted November 8, 2021 The game has an input glitch where pushing jump right as you start moving will cause the input to get eaten, causing many annoying fall-into-pit accidents.... Link to comment Share on other sites More sharing options...
Dr. Morbis | 2,120 Posted November 9, 2021 Share Posted November 9, 2021 11 hours ago, Bearcat-Doug said: I took my picture early and apparently jinxed myself since I promptly fell in a hole seconds later. Depending on how far I get, I might not even worry about the magic picture since it's just the tie-breaker. Progress plus zero magic is okay with me if I can get decently far... Link to comment Share on other sites More sharing options...
PII | 2,035 Posted November 9, 2021 Share Posted November 9, 2021 (edited) STAGE 3 SECTOR 10 MAGIC 30 (see post p.2 for further details) STAGE 3 SECTOR 10 MAGIC 48 (same deal except w/48 magic) STAGE 4 SECTOR 6 MAGIC 00 STAGE 4 SECTOR 7/8 MAGIC 114/122 Edited November 15, 2021 by PII Link to comment Share on other sites More sharing options...
Bearcat-Doug | 5,123 Posted November 9, 2021 Share Posted November 9, 2021 9 hours ago, Dr. Morbis said: Depending on how far I get, I might not even worry about the magic picture since it's just the tie-breaker. Progress plus zero magic is okay with me if I can get decently far... That's probably the easiest thing to do. Trying to get a picture while you are playing is really difficult. Link to comment Share on other sites More sharing options...
BeaIank | 1,682 Events Team · Posted November 9, 2021 Author Share Posted November 9, 2021 I will kindly ask you all to post the sector of the stage where you died and respawned at at so it can be used to assess progress. Link to comment Share on other sites More sharing options...
the_wizard_666 | 1,333 Posted November 9, 2021 Share Posted November 9, 2021 5 hours ago, BeaIank said: I will kindly ask you all to post the sector of the stage where you died and respawned at at so it can be used to assess progress. Edited accordingly. And for anyone who isn't sure of their sectors... http://vgmaps.com/Atlas/NES/index.htm#HolyDiver I'm not sure if the white boxes are for a sector or simply the screen, but I'm sure Bea can figure it out from there Link to comment Share on other sites More sharing options...
Bearcat-Doug | 5,123 Posted November 9, 2021 Share Posted November 9, 2021 21 minutes ago, the_wizard_666 said: Edited accordingly. And for anyone who isn't sure of their sectors... http://vgmaps.com/Atlas/NES/index.htm#HolyDiver I'm not sure if the white boxes are for a sector or simply the screen, but I'm sure Bea can figure it out from there I knew I was close to the end of Stage 2 when I took my picture. It looks like I still had one more section before the boss though. Link to comment Share on other sites More sharing options...
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