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TDIRunner

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Everything posted by TDIRunner

  1. The 1994 Donkey Kong game is definitely at the top of my list. All of the Mario Land games are certainly on there as well. Even though I never played Link's Awakening, I loved the remake enough that I could enjoy the original on the Game Boy if I had no other console to play. Of course Tetris is a must. As a kid, I loved Kirby's pinball, but for some reason as an adult, I can't play it at all. Maybe with enough practice, I could get good at it again.
  2. No, certainly no argument. I also much prefer to play games on TVs rather than handheld. But at the end of the day, anything that the Switch can't handle due to control issues (requiring a second screen), the 3DS should be able to handle. therefore, there is no reason why they can't port any major game from the Wii U to either the Switch (first choice) or the 3DS (second choice) or both. It's kind of sad, the the Wii U will probably be COMPLETELY obsolete pretty soon (it's 95% obsolete now).
  3. Since this was my Dad's story, this was back before anyone besides contractors owned a pickup truck. He was asked to help move because he owned a full size station wagon (which could haul more than most pickup trucks).
  4. Have you considered flash carts? It might help you own multiple consoles, but still remain minimalistic. If you don't want more than 4 consoles at a time, maybe you can keep the unused consoles boxed up in storage. When you get the urge to play that console, you can set it up and play it for a few days or weeks before boxing it back up. If you combine this with flash carts, you don't need a bunch of games around either. You can still buy and collect your favorite games for each console, but if you limit yourself to x number of games per console, the flash cart will still allow you to play just about any game you don't have. Every console you mentioned has some type of flash cart or SD card reader available on the market.
  5. My Dad once told me a story about someone who asked him to help move. When he got to the person's house, they hadn't packed one single thing. He just expected my Dad to help him pack up each box. To give en idea of how bad it was, the washing machine still had wet clothes sitting in it...... on moving day.
  6. These are the genres that I used. PS1 has a pretty large library, so some of this may be overkill for N64 and a few could probably be combined since the N64 library is about 1/4 the size. But it could be a start. Action / Adventure (typically third person games that don't fall under the shooter or platformer genres) Arcade (this includes the arcade collections and remakes of older arcade games) Beat'em Up Driving / Action (heavy emphasis on driving that doesn't fall under racing or vehicular combat like GTA, PS1 actually had a lot of these) Education Fighting First Person Shooter Flying Games (board games, chess, casino etc) Interactive Movie (FMV games or similar) Light Gun Pinball Platform (split into 2D and 3D) Point & Click Puzzle Racing Rhythm RPG Run & Gun Scrolling Shooter (horizontal, vertical, rail ect) Simulation Sports Strategy Survival Horror Third Person Shooter Vehicular Combat (PS1 had enough of these to make it a genre)
  7. Here is what I did. First, I separated everything into a genre. Then I created two sub-categories. The first sub-category was to break down the genre if it was part of a big group (this was helpful in keeping the total number of genres down for simplicity). The second sub-category was only used for a game series if it applies. For example, racing was a common genre for the PS1. Within racing, I had several sub-categories such as simulation, arcade, kart racer, etc. The second category was for series, which could include all Need for Speed games, or all Test drive games. Another example would be sports games. I considered sports games as its own genre. Then the first sub-category would be used for football, baseball, hockey, etc. The second category could be used for the series such as Game Day, or Madden. The second sub-category could also be used to help keep track of game series that spanned multiple genres like Crash Bandicoot. Crash had 5 games that fell under 3 genres including platforming, racing and party games.
  8. I actually did that with the PS1 library about a year ago. It was an interesting way to create a bunch of lists of subsets. It was also interesting to use the information to get an idea of what % of the library was sports games or racing games. I'm interested to know what % of the N64 library is racing (probably pretty high). Good luck. It's a lot of work.
  9. Really? I enjoyed the first one a lot more than the second. Infinite was amazing as well, but I still prefer the original. For me Bioshock > Infinite > Bioshock 2 But all are amazing games which you can't go wrong. Amazing story line too.
  10. Definitely one of the downsides of going with cart based media over disc (not that Nintendo really had a choice with the Switch).
  11. Of course it won't look as good on the 3DS, but that's true for any Wii U game ported over to the 3DS. My point was simply that they may as well port as many games as they can to either the Switch or the 3DS. With only 13 million Wii U console sales, that limits game sales no matter how good the game was, unless they can port it to a system that has sold in much higher numbers.
  12. I don't want to spend too much time defending GameStop, but you've just described every single CEO in the country including the ones working for profitable companies. That should be the least of your concern.
  13. GameStop may be on hard times, but they are still a long way away from being gone completely. As much as I hate to say it, they are still the best option for cheap prices on used games, especially previous gen stuff.
  14. I don't think saying something hasn't aged well has anything to do with comparing to games today. It's simply saying that something isn't as well though of today as it was back when it was new. One example that fits in my mind would be the Gran Turismo games on the PS1. When those games were new, they looked amazing. But by today's standards, they look pretty awful. However, that's not just because those games are older. Some games from that same era still look good. In my mind, the Crash Bandicoot games look just as good visually today as they did when they were new. Even with the HD remasters of the Crash games, I can still go back and play the originals and think they look good. Both games are approximately the same age, and both look amazing when they were new. But Crash still looks good today and GT doesn't. Therefore, in terms of visuals, GT hasn't aged as well as Crash in my eyes. And that statement is true in my opinion regardless of what is available on the current systems for those same series.
  15. I'm a huge fan of Paper Mario, TTYD, and SPM, but I've never played Color Splash. What about the graphics would prevent it from working on the 3DS? I'm curious because they've done other ports of Wii U games over to 3DS such as Woolly World and Mario Maker.
  16. The biggest thing for me with the SSD3 is the ability to play CD based games without the moving parts of the CD drive. The Core Grafx is way more reliable long term, plus I don't have to worry about keeping my CD burner going either since those are also starting to get more difficult to find. Although, with that said, if I'm truly looking really long term, I'll probably eventually just switch over to emulation on a raspberry pie. There will eventually be a point where it's too expensive to keep the original hardware going to justify it. Like I said before, I don't have the nostalgia for the PC Engine, so going with emulation isn't nearly as big of a deal as it would be for NES/SNES ect.
  17. I was going to say the same thing. And it's a damn good move on Nintendo's part due to the super low number of Wii U's on the market vs. the Switch. They know they have am amazing library of games on the Wii U, but no one is going to buy them if they don't have the system.
  18. Thanks for the purchase and quick payment. I'd love to see pics of the Jaguar collection someday.
  19. I've been buying from LRG from the beginning, but I've always stuck with the mindset that I only buy either what I want to play, or what I want to own as a collector's piece (like Night Trap). Someone online once listed the total amount of money one would have spent if they had bought every release up to that point, and it was pretty eye opening to how much this hobby can cost.
  20. That sounds about right. Of course with it being Bioshock, if there is anything physical, I will probably get it.
  21. I've seen that before and it's pretty funny. All jokes aside though, that tree probably produced some pretty cool cuts of lumber.
  22. That would be awesome, but I seriously doubt they will be sold separately physically. But if so, I would be all over that.
  23. Several years ago, I lost out on a great deal on an N64 lot due to a local reseller who backdoored me. After I called him out on in publicly, he offered to sell me the games as a way to "make it up to me." Obviously I declined. He is well known locally for doing similar things with other people, so this wasn't the first or last time.
  24. I would agree on the part about the Arcade Card except for the fact that I basically got mine for free. When I bought my Duo R, I paid the going rate at the time, but I was also able to get an Arcade Card (CIB), multi-tap, 6 button pad and 2 button pad thrown in for the price. Overall, I did pretty well. Since I kept my Core Grafx, if I ever get around to getting a Super SD System 3 or similar, I might be able to sell my Duo R, Arcade Card and Everdrive since they would be covered by the Super SD System 3. I just haven't decided to pull the trigger on that yet.
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