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Tanooki

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Everything posted by Tanooki

  1. I'd love that pocky and rocky, but I don't have what you are asking for. i do have some other expensive stuff that would compare though.
  2. What the hell is wrong with people, this right here, that sale basically is a perfect example how far wrong things have gone.
  3. It does make thing tricky. Without running it seems they figured out too late they fucked up, so with various jumps the edges have a like 1/2 wide square if you want to think of it as such a square lower so when you jump often you end up catching that instead of the rest of the platform that'll save you from even more cheap deaths. The gaps are just a hair too wide, if that wasn't there, you couldn't finish the first world let alone first stage or two of that.
  4. No not really. The genesis went with the 32X instead and when it failed they used some salvaged concepts for that disgustingly overpriced ($100 back then) copy of Virtua Racing. Ig ot it like 2yr after it came out, Sega would on their own online shop and it by then was $20 as they couldn't get rid of the things. N64 didn't either, they did two other things. One was the 64DD which never left Japan (but almost did) and then their microcode triggers and related chips within the carts. They had this dual setup of security lockout like a 10NES kind of vaguely so, but also allowed for more complex operations with the N64 itself. Take for instance Mario 64 it is on the basic starter end, generic easy microcode chip, but late stuff like Factor5's Indiana Jones/Battle for Naboo use this ungodly complex one that allows for more stuff to work which tooks years(10+ after n64 got emulated to figure out and add for play.) That's as far as either really took it.
  5. Making? The movie came out I think this weekend or shortly ago as it's playing.
  6. It's fairly average, kind of blocky, feels kind of overrated and just there has been so many better things on the system, even older sys....GET OUT OF MY HEAD! Sorry OptOut tried to pull another 4/10 on this one too. Seriously though, I gave it a 9/10, it's not perfection but it's in its simplicity compared to the sequels it still just does so much right, and largely hasn't become creaky and annoying other than some slight memorization bits (like 8-4 has) to finish the stage which sucks if you're not good at that...a product of the time, like annoying games with many random identical doors to somewhere hopefully the exit. Wasn't fun then, even less fun now...or I'd have probably given it a 10. Great use of control, mechanics of the entire design element of attack, evasion, stage design. The music and sfx are memorable and that's underselling it given. It has so much hidden content for the period, 1UPs if you do this or that, the fireworks, the bean stalks, the warp zones, the jacked up minus world even. It's hard, not evil, but it's a challenge if you go in blind to it as a fresh player, yet it does subtly hand hold new concepts by the world so by the time you hit world5, you have the tools you need. A true stunner when you consider THIS was peak NES, peak bare system NES...it didn't get better than this until they started goofing with NROM, MMC this or that, and so on. A game that pushed the limits right out of the gate, no peers, then even now among the blackbox array of games. Despite all the advances, this still beats quite a great many of more colorful, more detailed, more widely designed things and that says a lot to earn its high place marks.
  7. Yes they mechanic is different, but the inspiration is from there. Instead of bop em on the head and then grab n' go, it's just pick up and use as a weapon. It's similar but not. The enemies I've seen return off the top of my head would be Pokey, shy guy variants, snifits, ninji, and Birdo is all over the place too. They've popped up in main line stuff in some cases, others the RPG, sports, kart, etc spinoff series games.
  8. Thanks yeah if you do let me know I have some good trade stuff or $ either way. I couldn't do a full set, some are just unable to be read, but would display well. They do have custom order cases for each set of 10 over there too.
  9. Tanooki

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    Bump -- adds and removal
  10. I am not up for bids...oh wait.
  11. I clicked based on improved quality over the previous title and kept it to the US version too. At first I almost clicked/saved on SMB1-2 but I went with 2-3. SMB1 set the basic starter template, it also pushed the capabilities of the NES without going into special chips(mapper) of any sort yet again it was basic. The jump to 1-2 was utterly tiny in Japan, but huge in the US. SMB2 gets dumped on by trolls, but the game was a huge boost in visual quality, audio quality, created the gameplay mechanics that influenced SMB3 and all later games along with setting up many staple enemies, also set the idea of worlds having more of a theme in change too. Yet despite all that SMB2 to SMB3 really did it more, largely, though in one respect it sadly took a backwards step, quality character sprites, especially Mario...ugh poor Mario. Mario goes from like an 8bit version of the cartoon dude in the ads and tv show, to something that's more crude, harsh, detail sucked out of its face with now black dot beady eyes, it's just blander. But that aside, that's largely it. SMB3 was a huge jump with the amount of completely different zones, a huge pile of abilities gained from those suits, multiple world maps, a quite wide and diverse soundtrack, challenge battles(hammer bros), far more use of unique looks, designs, colors, audio, just all around depth across the board pretty much.
  12. @Brickman Wow good job. I've wanted those but never could find a majority of them for anything near that price loose let alone complete because well online buying sucks now. At this rate I'd settle for Balloon Fight, Mario Bros, Kid Icarus and little else. It was the day of the week when I can roll around to a couple out of the way shops that keep presenting me most the time with some reason to keep trying, and well, again it did, a little at each. $10 for Super Thunderblade there, not shot a couple of later 90s first run mini pvc figures(moltres, zapdos) for 1.50/ea.) Then the win was half price $75 for the two CIB games.
  13. Same here I see the same parcel mail choice. Also look at what showed up just below it in the related area... the same system but in Arabic?! Check the images: https://www.ebay.com/itm/125205138195
  14. Technically, almost 100% chance it's just stolen property and the "owner" of the prototype doesn't actually own the file, had the rights to obtain or own it, transfer it, duplicate, anything. They own at best what hardware the prototype rests on, but the files are utterly illegal to even have as they're the IP owners property being trafficked illegally here. Uncomfortable truth, unless said proto owner paid for the rights or utter ownership(like Piko Interactive does) that most people love to just conveniently ignore completely. Buying a prototype without getting it from the actual legal owner is no better than buying black market goods out of the back of a truck in some alley.
  15. Same here I want to, but being broken, and getting into a pissing match is not what I want to do. I'd really like to get this, do a tear down, check it out, see if it is repairable, and more so very very curious about both the multicarts contents but also if this is just something with a molding change or stickers/something over what probably is an only unit using the same mold.
  16. It would be fun to be able to see the whole life story bit other than spread out interview tidbits in old publications and all that, if it stays true, as it would be a nice short entertaining watch with some shocking bits and good laughs. And since it's not netflix it won't get canceled and complained about almost immediately either.
  17. Tanooki

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    Removed GB cases, removed CIB GB battery, removed Zoids GB. Other minor edits. Anyone want to trade?
  18. Yeah it's a real fake fake, you know, an authentic reproduction. It's the corinthian leather of famiclones clearly. Just remember where the blame gets laid on this one this time.
  19. It has been a little while, and my turn. I wanted to get this all sorted out with things coming anytime in the mail and just some good local luck once more in a couple places. To start off, the left side, that was yesterday afternoon a straight trade for the GB dust cases I stored away, a dozen GB manuals, and a jp gb cart so I'm very pleased with that swap out. I went from stored stuff I had virtually nothing into to 2 quality SNES games, and three others people either love or hate. OOTW I got second hand in the late 90s, the other 2 I got at retail new, Zombies I've had before, Battletoads is new to me. The right side, first two came from a peddlers mall spent over 2 days $35 between the two, was looking for Mickey as I've always had #1 and got #3(SFC) recently, Hudson there was new to me. The 3 SFC games, same guy as last time from Japan, always more than fair price and great care of packing and product quality (Lupin, Gundam Wing, Goemon 2.) Thunder Spirits (aka Thunder Force AC arcade port) is really awesome, never had that before got it online for 40% less than average. And the last is my first megadrive game, that's Magical Taruruuto-kun, a cartoony well animated colorful solid platforming game from Game Freak, yeah, the pokemon people a couple years before that was born. Then finally the last one in its own image. I got this online, came out a year or two ago and it usually sells around the $75 mark for the JP or US version, got this new for $46. It's Neko Tako, a fantastic shorter game, handles largely like an early/mid 90s arcade game. Wrangle the fish needed per stage, grab coins to buy helpful perks, punish the kitty thieves. It's a limited release, not sure how many copies, but I've seen a number just over 1500. It won't stay new, was bought to be played with.
  20. Very good setup, don't see my copy though. Was RocmanX included in this edition? Love to see the page on that one.
  21. Yeah like my copy of Quake on the orders page says In Production, but within is now not red but yellow for in warehouse, and days ago got a mail about get your shipping address right now before it's too late. They'll either sit on it for a month or a week, never can tell, as it never makes sense.
  22. The simple answer would be start of retail date somewhere in the world, latest end of retail date somewhere in the world. Some things are more clear cut, and others get really messy like the Master System which TecToy kept going for too many years after the MK3/SMS failed in NTSC markets, overseas PAL too. Do we say the SMS lasted 6 years(US/JP) or do we ignore the fact Brazil still makes/sells the units today? There really isn't a set life, it gets way way too muddy on the back end. It's like real life employment if you think about it. Someone enters the workforce at 18, so called 'retirement' at 65 years old, and off into the sunset. Yet consoles like old people, they're not just dead and gone, they're still supporting places if they don't retire, and they also have a life span and interest that goes years on after until the eventual death of the person(and the console death would be end of repair from the maker.) Even then like an old person, they pass but the memory lives on and impact continues where they were into the future. I know it's weird and I just thought it up, but it oddly fits.
  23. @fox So on a scale of a type of game like that, SA2 on a scale from 0-10 (10 being Super Metroid) would fall in around a 3, lite touch, but nothing too outrageous, kind of like Castlevania II if that, but definitely more than Demon's Crest pulled off. These days $90-100 is about where it sits which isn't as awful as a lot of solid SNES games sadly are now. And while you're right, they're not making them much for SNES sadly. I did get I guess it's a homebrew today for the system though, but it's more of like an early 90s arcade style game with light shopping mechanics.
  24. That image he has though, unless it's a visual trick of the camera seems to have a slight inward bowing of the back plate of the cartridge slot on the adapter. If that is the real deal there and not the angle of it, that's some hit-miss garbage going on there that caused it to compress in enough to scrape the inset label on the GG cart face.
  25. I can agree with that, I'm holding out for a copy to pop up locally. The funny yet sick thing is, I have 2nd attack and it's so much better but stylized the same, the sick being the horrid price of entry I thankfully largely dodged just a few years ago. I didn't like it then paying $80 but when it was at times pushing $300 even like 4 years ago it was an easy grab. I had been tempted to sell it but it's just too good. Mischief Makers, got it when it was new. I've had it once or twice since, but the end result is I get demotivated badly by it and just stop. The ending is great, but it's also held hostage to a large number of gold gems you have to go out of your way, more often not doing some pro league level moves to get at just so you can complete the story. It was a 100% dick move on their part. And if we're taking swings at Treasure...don't forget Bakaretsu Muteki Bangaioh is on N64 and that game we got denied, unless you had a Dreamcast. I'm glad I have that one.
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